Let's Hang Somebody! - The Hangman Game Flowchart

Description

First, create a flowchart which describes the simple version of Hangman Game:

Program displays a dashed word to guess. Next, the user enters one letter or a whole word. If the word guess is correct, display a win message. If the user hits a letter, display the dashed word with the already revealed letters. If user doesn’t hit any letters of the word, display a message about wrong answer. Program runs until all letters are uncovered.